Hopefully we all know the benefits of wireframing? Time saving, finding possible usability issues early, preventing rework and saving precious development dollars. I’m going to take it a bit further and talk about going a little deeper into a wireframe detail-wise to get “buy-in” on an excitement level based on aesthetics. Read more…
When it comes to User Experience you don’t have to be a UX Professional to participate. In fact, it’s often more important for you to care if you’re NOT specifically in the field. Read more…
Formerly the Weekly Seven Plus or Minus Two, we’ve decided to follow our own advice and title our weekly post by its content to give our readers some context. This week is all about wireframes. Some of us prefer to sketch, some use designing software like Photoshop or illustrator, and some lean more towards prototyping specific software. Regardless of your preference we’re sure you will find value in the following five wireframing resources. Read more…
Cogni-Huh What-O-Nance? Read more…
The User Interface (UI) has been around since the 1960s when Douglas Engelbart and a team of researchers at the Stanford Institute developed the first interface that was mouse-driven, and employed the use of hyperlinks. Over the years the practice of designing and developing methods of navigation grew from basic principles of user-centric and logical interfaces to presenting information in ways that not only encourage interaction, but solicitation of emotions and convincing (persuading) the user to trust with just what they see in front of them.
User Interface Design can be the design of a Human Interface Device (HID), a software application or a website. Below we will look at 5 great examples of well-thought UI Design. Though they may push boundaries of what some Usability, HCI and UX evangelists would consider a sin, they realize it’s sometimes ok to flip them the bird to give the user a better experience. Read more…